Blitz rules Clarifications

What if it’s a G/10,d0 Blitz game?

I’ve been thinking about this as well. There are multiple sections of the Blitz rules where the reader could simply be referred to the standard rules. I agree that the Blitz rules “should either include all the possibilities, or be reduced to referring to the standard rules for draws except …” and I think simply listing the exceptions is simplest. There are also some other “well, duh” statements such as “A game is won by the player: 7a.) Who has legally mated his opponent’s king. 7b.) Whose opponent resigns.” and “Each player must make all his moves in the time specified for the game.”

Also, in a G/10,d0 Blitz game for example, can a player only be awarded a draw by triple occurrence of position or the 50 move rule if they are under 5-minutes or are notating?

The whole problem here is that the rule writers, in their infinite wisdom, decided to have a section on “blitz rules” at all.

The main rules, in most cases, apply to regular, quick, and blitz. (That includes touch-move and determined move.)

Much better would have been to have a section just on “how blitz rules differ” from the main rules. If any topic isn’t mentioned in such a section, the blitz rules governing that topic are simply the same as the main rules, automatically.

Of course, there could be cross-references in the main rules, saying things like “See xxxx for the blitz rules on this topic.” Such cross-references could be used for quick, too.

Bill Smythe

I agree with this.

But it says in the Blitz rules that “A legal move is completed when the hand leaves the piece.” so there is a difference between a determined move and completed move in Blitz and Regular.

How about simplfying (and clarifying) the Blitz rules into something like this:

I left out Blitz rules 2a, 2b, 6a, 6c, and 12 since those should simply be added to the main rules. 6d is a “well, duh” statement that doesn’t need to be in the rulebook at all. All the other Blitz rules taken out are already in the main rules for regular chess and don’t need to be repeated in the Blitz rules.

That’s because it’s common in blitz for a player to move before the opponent has pressed their clock. Rather than requiring A move, A clock, B move, B clock, it allows A move, B move, A clock, B clock. One hopes that the move towards delay/increment in blitz will make the insanity of flying hands and pieces a thing of the past.

Thank you for that excellent explanation wintdoan.

No, it’s just that the terminology got screwed up. The word “completed” is used in the Blitz section to mean the same thing “determined” means in regular and Quick.

Bill Smythe

Wintdoan and Bill Smythe give opposing views here. Who is correct?

I thought that terminology was very deliberately chosen, not a mistake. That difference means that it is legal for a player to start making a move before the opponent has hit the clock (such as in the Women’s Championship play-off a few years back). That is also why there is an additional comment about a player being allowed to hit the clock after making a move.
Without that terminology you have the alternate situation in Supernational III where players would make their move, NOT hit their clock, and then claim an illegal move win when their opponent moved while it was still their move. Some TDs early on actually awarded those wins before they were told doing so was incorrect and they were overruled by more experienced TDs. Since you can’t depend on more experienced TDs to be at a blitz event, the wording was designed to explicitly allow starting your move before the other player has hit the clock.

P.S. Some people think that moving before the other person has pressed the clock is an abomination :cry: and thus the integrity of the game would be better maintained by instead using clock move :slight_smile:

Yes Jeff the wording is deliberate and for the reasons you described.

Well, OK. Paragraph by paragraph:

This entire paragraph should be eliminated. I don’t like the preaching attitude (“spirit and intent”, “typically do not use delay or increment”, etc). A statement of the allowable time controls for Blitz is already included in 5C, along with similar provisions for Regular and Quick.

For that matter, why should Blitz have an entire section to itself in the rulebook? Please note that “section” is a big deal. All the major rules (the moves of the pieces, scorekeeping, the clock, determination and completion of moves, the drawn game, conduct of the players, etc etc etc) are incorporated into a single section, section 1, which is 110 pages long. The Blitz rules belong in there somewhere, not in section 11, which comes after even such topics as correspondence chess (section 9), internet chess (section 10), and several others.

But back to specifics. I’ll skip around a bit, and omit some things.

Given the atrocious rule that an illegal move loses the game, something like the above is necessary. But the first and third sentences should be removed. The third sentence, especially, is inconsistent, as “completed” here corresponds to “determined”, rather than to “completed”, in the main rules.

What does this mean?? It’s cute, and it’s straight out of the old WBCA blitz rules, but it lacks specifics. What happens, besides not tolerating, when somebody does this? Is it an immediate loss, even if the opponent does not notice and gets his king captured? If we have “capture the king” (another atrocious Blitz rule), then it should probably be explicit that any player who places his king next to his opponent’s king should lose the game, no matter how many moves intervene before the situation is noticed by the players or brought to the arbiter’s attention.

I’d have to agree, this is a decent corollary to “illegal move loses”.

If this provision is to remain, it should be expanded to include K+B vs K+N.

If this provision is to remain, throw in wrong-color bishop as well.

OK, I guess, although –

These might be OK for stronger players, but for players below, say, 1400, some of them might be dubious, especially K+P vs K (when not a rook pawn).

Maybe this should be strengthened, to allow the arbiter to impose a time penalty.

Actually, that pretty much goes for all the Blitz rules (as I opined previously).

6d is hardly a “well, duh” statement. It says “Each player must always be allowed to press the clock after his move is made.” But a rule along these lines should be incorporated into the main rules, for Regular and Quick as well as blitz. Strangely, the main rules are apparently silent on this subject (or maybe I missed something).

Absolutely – along with most of the rest.

Bill Smythe

There actually was an ADM on this rule at this years US Open and it passed. Allen Priest wrote that “14-41 amended by the maker based on workshop input - delete blitz rule 16 and expend blitz rule 7d to amplify the issue addressed in blitz rule 16 - passed”. Are the meeting minutes online yet so we can see how it was amended?

GM Denker was the loser in this famous contest. The rest of the details are accurate.

The 1c item (cheap shot) was changed at the 2014 delegates meeting. The meeting minutes are going through final review.

It seems I have the wrong updates. 1a, 1c, etc., as quoted by Bill, isn’t in the copy I have. Are these from the 6th edition print, or delegates mtg., or what?

What I have is:

Those weren’t quotes from the rules, they were quotes from Micah Smith. It was his revision proposal, although in some cases the revisions were small.

Bill Smythe

I think this paragraph is fine. It’s like a TD Tip.

Others in this thread are saying “completed” in the Blitz rules corresponds to “completed” and not “determined” in the main rules

OK

OK

But an insufficient losing chances claim is suppose to be awarded if a C player would have little chance of losing the position to a master and I think this is the case here.

OK

I still think this is a “well, duh” statement.

I have seen many players well over 1400 (maybe even around 1800) not know how to hold an easy K+P vs K ending.

Bill Smythe

I’ve seen 1800+ players not in time pressure lose even after getting the king on the square in front of the pawn (not on the last rank).