rfeditor wrote:
WHOA! wait just a minute here. The Rules committee did NOT ‘abuse’ their power.
Yes, you hit a sore spot here.
The Rules changes had to be approved by your representatives at an annual delegates meeting. Quite often rules were changed (different from what was first proposed by the committee) during those meetings. If you want to blame anyone, blame the delegates.
However, let’s look at a little history.
When I started playing tournament chess the fastest rateable time control was 30 moves in 60 minutes, 15 moves per 30 minutes thereafter. There was no such thing as “sudden death”
(digital clocks were not yet around, and time delay was not even thought of.)
I was directing a tournament where the third round of a weekend tourney (saturday night) went on until 6:00 AM.
The Sunday morning round started at 9:00
I did not want to adjourn the game (now there’s a word you don’t often see these days, adjournment?!) as it would have had to be playeds out before the last round pairings, and both players were notorious for getting into time trouble.
The rules committee (at the time) was dead set against sudden death, along with many of us “old timers” but the delegates forced the abomination on us.
This is the root cause of all this fiddling around with the clock.
Then, no matter how bad time trouble was, you always had the “light” of perhaps making the number of moves to get yourself out of that trouble.
Now, along come the youngsters. They are DEMANDING sudden death. They outnumber us oldsters, and it is forced upon us. The first compromise reached was to not allow SD until the 3d time control, the primary and secondary controls still had to be (at the fastest) 30/60; 15/30; SD/30.
But that’s not all, folks. NO, They are also demanding faster time controls! Well, there goes any skill needed for an endgame!
What is the result? Well, up until someone thought of the delay feature, faster games, and sudden death in the primary control eventually reaching G/30 (heavens!) all totally unheard of in the 1970’s, and well into the 80’s, the clock now becomes a vicious weapon.
The vast majority of us (young and old alike) abhored the situation.
Games were being decided not by their skill on the board, but by who could beat the clock the fastest. Half the games turned into blitz games, and the other half were so low in quality that it didn’t matter anyway.
It’s not all bad. TDs got used to the idea, and organizers grew to like it. Rounds times became predictable, and you could leave the building at a reasonable hour. All good things, but at what sacrifice?
The game of chess should be (MUST be) a contest of skill between the players. It must not be solely a battle of the clocks. Some people (myself included) thought, “Hey! He got himself into that situation, TOO BAD”. Well, I learned that attitude left a lot to be desired.
The first attempt to rectify the situation was the advent of “insufficient losing chances”. A player (who might even be winning on the board) but whose flag was ‘hanging’ could claim ILC and at least eek a draw out of the situation.
However, that put us TDs in a very poor position. We now had to adjudicate positions between players who are two, three or even four classes above us in playing strength. VERY BAD.
Digital clocks, in general, were making the scene. And these clocks are programmable (if only in the factory). We can make them do anything we want them to, if we program them properly.
Then someone (Bronstein, I think) came up with a workable solution… Delay time (or add-back)! (another try was RJ Fisher with adding time for each move, but that idea works for internet chess, but OTB is is dubious)
Frankly, I was opposed to ILC claims and Delay time (at first), like the poster above. But after seeing them in practice, they work! Much better than any alternatives I know about.
Now, all we have to do is come up with a set of “rules” that work in all situations, and that everyone is happy with!
ROTFLOL
Well, at least a set of rules most players can live with, and get the delegates to approve. This, I think we have arrived at the most workable solution for a problem foisted on us to begin with.
The real solution?
Let’s go back to 1974.
Go back to the “good old days” of innaccurate mechanical wind-up clocks.
Go back to the ‘fastest time control’ of an average of two minutes per move. (Heck, and your complaining about 5 seconds as being too long!)
Go back to rounds being posted 30 minutes to an hour late because two people are playing ‘forever’.
Go back to adjournaments in an attempt to getting the next round paired. Only having to try to squeeze the ending between two other rounds.
Go back to 3AM to 6AM games, and no sleep till the next round.
This is what you would have to do in order to eliminate the root cause of the time delay problem. Unless you have an alternate sulution that EVERYONE can agree to. We, as a rules committee have never tried to force rules on a populace that were an ‘abuse of our power’. If you don’t like a rule as it is written, make a positive suggestion, and we will consider it.
You can’t afford the $5 extra for the cost of a digital delay clock? It was surprising the number of players it the GCC who didn’t even own any clock. They can afford a $400 entry fee, but not a $30 clock?
The real power in these rules lie with your elected delegates and policy board of the USCF. If you want to exercise your power, VOTE in the upcoming election. Quite frankly, I don’t give a rat’s a** who wins. All of the candidates sincerely wish to improve the game of chess. They only disagree as to how.
Make your feelings felt. VOTE.
I am willing to bet less than 5% of the membership will actually cast a ballot.
Find out who your delegate is. Make your wishes known to that person. If he (she) won’t listen, you have the power to run for the privelige yourself or to vote for someone who agrees with you.
Keep in mind, that being a delegate is a great, and expensive proposition. We are not reimbursed for our travel, food or hotel expenses in order to attend the annual meeting. No one on the Rules committee is paid, and only reimbursed for actual expenses (occasionally) if they choose to claim it (which I never have).
All we get out of this is POWER (LOL)! We’re going to make you peons SQUIRM with arbitrary and insufficient rules. After all we don’t PLAY the game we just force you to (WAH HA HA HAH)
Seriously.
I think the rules we have, in this edition, are workable, understandable and fair. Are they perfect? Of course not! If they were, there would be no need for a rules committee at all. We are constantly debating minutae in the rules to make them better. And having serious disagreements about them.
The rules cannot possible cover every situation imaginable. Well, most of the situations have not even ben imagined yet! In 1974 no one could even imagine a delay clock and its use in sudden death time controls. Why? Because they did not exist, and the technology wasn’t there yet.
Chair, US Chess Federation Rules Committee, and National Tournament Director.