Pressing the clock before restoring displaced pieces

I mentioned this possibility earlier on this subject. The rules should never reward bad behavior and this kind of behavior should be dealt with appropriately. The hardest part is determining when it is just being clumsy and when it is intentional. This is sometimes a judgement call by the TD. I assume the TD received a complaint from the victimized player. Rule 20G gives a TD some power to do something about this annoying behavior but 20G1 goes into “inadvertent annoying behavior”.

In the case you cite one player is unhappy while if the director did something contrary to the letter of the rules on resetting pieces the other player would be unhappy. There is no reason why a club/organizer/director can’t make a variation of the rules as long as it is announced in advance. I once played in quick tournaments at a club in which it was announced that the first illegal move in each game would give the opponent 2 extra minutes but additional ones by the same player would subtract 2 minutes from the player committing the infraction.

My feeling is that if the behavior described occurs too many times and only when the situation on the clock is as you describe then the director has enough evidence and needs to go beyond what was done previously. Many directors have a style in which they avoid controversies like this. In the short run it may be no problem but over the long run the problems only get worse. If the situation is as you describe I might warn the player that continued behavior of this nature would result in penalties permitted under 20G and let him know what they would be. If the behavior didn’t stop then I’d start to impose them. As someone who runs a chess club, I would much sooner lose the member that is causing the problem than the victims of it.

As it happens, I’ve played in a tournament directed by Mr. Johnson, and I can’t agree with him about what is happening above. I think that it is extremely far-fetched that any competent TD would let things get this far out of hand. I’ve already said that I would penalize a player for deliberately knocking over pieces to gain time on his clock, and it amazes me that anyone who melts down in time pressure would get relief in five seconds while he was scrambling to reset the pieces. In any event, I would have forfeited the opponent long before he began to leave captured pieces on the board, and, if he continued to behave that way, to ban him from future events.

Alex Relyea

First, the touch-move rule requires the TD to determine intent. Would you change that rule, too?

Second, I’m sorry, but I just can’t see forfeiting a player with 30 seconds remaining on his clock because he accidentally brushed a piece that fell over on his way to hitting the clock after his move.

Alex Relyea

You are correct, some cases require the TD to determine intent. In the example that I gave (picking up the wrong piece) intent does not matter, nor does it matter with 10G (Accidental release of a piece). Intent does matter in scenarios such as 10E (brushing a piece with the back of your hand) and 10F (appearance of adjustment).

No.

Good point. The same standard that you highlighted in the touch-move rule should be applied here as well.

Several posters noted that the book penalty (with or without a warning) may be insufficient for a player who avoids certain loss on time by pressing the clock out of turn. Perhaps there is a better solution than the current rule, but the fact that there have been no comments supporting my above suggestion is not lost on me.

Both players are frequent participants in the small weekly tournament that I direct, and are likely to be paired when they are present. A couple of weeks ago the victimized player mentioned his frustration with this annoying behavior which had occurred in an event outside of my tournaments. Then earlier this week I received a request to address the situation as it had occurred again - also outside of my tournaments - and two additional occurrences were mentioned at this time (confirmed by an independent source). If I avoid the issue with “not my tournament / not my problem,” then I still lose a valued player as he will no longer tolerate the potential of the issue being repeated.

Tonight was our club night. Before pairing the player with the 20G1 history I pulled him aside to discuss the issue. I explained some of the feedback given to me in this thread and stated that for repeated behavior I am willing to go as far as forfeiting the game. I gave him a general warning to always restore displaced pieces and/or remove captured pieces before pressing his clock – especially in a time scramble. We started and ended our conversation on good terms. The player later had a time scramble in an unclear rook-and-pawn ending and had no issues with 20G. The other player was not at the club – and may not return unless more drastic action is taken.

So now it’s time to critique the novice. Did I go too far by warning a player who had not violated the rules in my weekly tournaments? Did I not do enough as I may lose a valued player by only issuing a warning? Thanks in advance.

I think you did the right thing. You warned the player who was violating the rules by pressing the clock before resetting the pieces, and he corrected his behavior. So far, so good. Since you’ve issued a warning, if there is a relapse in future games you should impose penalties.

This part I don’t understand. Why wouldn’t what you did be enough? What did the other player want you to do? If he wants you to impose penalties for incidents which happened at other tournaments your answer should be no, and if that means you lose a “valued player” then so be it.

For many players just knowing that the directors are on to their behavior and being warned is enough. Based on the quote above it would appear that the warning was sufficient. As a director I would rather see the bad behavior stop than deal in penalties.