Claims When Variation 14H Is In Use

What is to say that this is not applied to Sudden Death games that are not using delay or increment such as G/90, d/0? The variation does not specifically say that it is not used for that type of game?

The baseline rule 14H says that there is no claim of insufficient losing chances in sudden death, such as your G/90;d0 example.

14H. Claim of insufficient losing chances in sudden death.
No claim of insufficient losing chances in sudden death will be allowed.

If you are using Variation 14H, the whole point is that you are allowing a claim of insufficient losing chances in sudden death, which otherwise would not be available based on the language of standard 14H.

Variation 14H. Claim of insufficient losing chances in sudden death.
This variation need not be announced in advance publicity.

14H1. Explanation.
This procedure is not available for games in which a clock is being used with either the time delay or the increment properly set, whether the game begins with such a clock or one is added during the game (14H2a). If such a clock is not being used, or such a clock is being used without the time delay or increment feature in operation, the following procedure is available.

In a sudden death time control, a player on the move with two minutes or less of remaining time may stop the clock and may make a claim of insufficient losing chances.

Can you reframe your question, because I no longer understand it?

1 Like

Well, it keeps referring to Sudden Death based around time delay or increment. But why does it not at least mention a single case of Sudden Death that doesn’t use delay or increment on purpose such as G/90, d/0 if for nothing else but to rule it out as allowed in Variation 14H if it is to be excluded. Otherwise, it could at least mention once that a Sudden Death game having no delay or increment on purpose is included in Variation 14H.

Even if you are using a time control with delay or increment equal to zero (meaning without a delay or increment), that does not mean it is certain that Variation 14H will be in use.

Although Variation 14H does not need to be announced in advanced publicity, if you are going to use it you should at least announce it in person or on anything you publish locally regarding variations, so that players know they can make those claims.

14H1 explains that the procedure, and therefore Variation 14H, cannot be used for any games where there is a delay or increment in the time control, so long as the clock is set correctly with the announced delay or increment.

With the advent of digital clocks, most games nowadays are played with either a delay or an increment so 14H has sort of become a thing of the past in most events.

The language of Variation 14H is mildly ambiguous as to games played where the delay or increment is correctly set to 0 seconds, I have to admit, but I think this underscores the vestigial nature of that variation.

Having a delay or increment set to 0 seconds is equivalent to not having a delay or increment. You cannot say the time control has a delay or increment if the value is zero. That is just a necessity in the advertising for the event to clarify for everyone that there is no delay or increment being used in the time control.