Yikes! That’s a really dumb way to design a clock. What are you supposed to do when a USA tournament uses increment, or a non-USA tournament uses delay? (Granted, the latter hardly ever happens, but the former is happening more and more often these days.)
I prefer the Chronos philosophy of giving the user a wide range of options (such as halt-at-end on or off) to the DGT philosophy of imposing uniformity.
Depending on what’s in it, such an ADM could be a recipe for disaster. If there is too much detail, every nitpicking violation could become an excuse for a player to request a strange ruling, or for a TD to make one. The chess lawyers will have a field day –
– and this could be a perfect example. If the sensor-touch version of the Chronos is set to click quietly on each button press, how long will it be before some opponent requests a forfeit ruling?
So you’re going to outlaw, or at least strongly discourage, the use of the DGT North American in increment tournaments? This manufacturer went out of his way to design a version acceptable to USA players, and his new design is becoming increasingly popular here. Now you’re telling him, sorry, that’s still not good enough?
This proposed TD Tip almost sounds like an apology for the proposed rule it goes along with.
USCF should move in exactly the opposite direction. Halt-at-end should be embraced, not discouraged. The ADM ought to go something like this:
“If a player makes a time forfeit claim, and the clock is set to halt at end, the director should use the time information provided by the clock to determine which player ran out of time. If the clock is not set in this way, and indicates that both players’ times have expired, then no time forfeit claim should be granted, and in the case of a sudden death time control, the game should be ruled a draw.”
Old rules have a nasty habit of hanging around long after their usefulness has expired, or worse yet, after new technology has rendered them undesirable. The both-flags-are-down-is-a-draw rule is a prime example. Obviously, one of its main purposes was to give TDs a reasonable option when it was difficult to determine which clock ran out first. Now a better way is available. Let’s allow its use.
With this, of course, I agree. In fact, all reference to “flags” anywhere in the rulebook should be changed to something like “time has expired”.
Bill Smythe